There’s more talk about Digital natives going around; Jeremiah Owyang blogged from the Corporate Social Networking Conference in Amsterdam. Time and again, this talk about Digital natives and the millenials comes up, and there still isn’t much agreement about the key issues at hand.
There seems to have been a fair bit of Interesting talk at the conference:
“By age 20, kids will have spent 20,000 hours online –the same amount of time a professional piano player would have spent practicing” – Dr. Urs Gasser
Jeremiah writes “Learning through browsing: Yes wrestles with amount & quality of information, generational ‘multitaskers’. They may not be able to identify qualified and expert sources. “If it’s online, it must be true!”"
On the other hand Janet Clarey takes on the idea of digital natives and millenials but in a rather different way and in reference to another article in ASTDs T+D magazine. I do agree with her that several generations of students have been present in the classroom at the same time; and learning has gotten along perfectly well without taking those differences into account.
Another point she makes is that as instructional designers, it’s our job to make learning engaging. Spot On! It IS our job to make learning engaging, addictive even. That means building learning that appeals to the multi-generational learner audience in the corporate world; and to do so successfully one needs to consider this aspect in design.
The comments on either post are as interesting as the post itself. It shows some polarization along either side. Why do I bring these up? Simply because it has become the focus of some intense discussion in the learning community. As an instructional designer, I’m still sitting on the fence regarding the digital native, millennial and so on.
It’s apparent to me that there will be some differences in the kind of learning over time because of the extensive use of technology in the social sphere. The digital natives’ sphere of influence is larger than what was a generation ago because of the use of such technology. One big difference is that from being passive consumers of media they have become active media creators. Another aspect that strikes me is the culture of sharing – one’s opinion, information and media.
It’d be strange if we were to design learning that didn’t account for these facts. However, how far one must go to accommodate those needs is debatable. It only points strongly to how important a careful study of the learner demographic is before any sort of design.







May 29th, 2009 at 8:47 am
AS an ID, I am sitting on the fence too. And especially so as we primarily design courses for corporate training which means the “multi-generational learner audience.” So, do we reatain the “old” way of designing courses–simulation, scenraios, stories, etc., etc., or do we blend it with social learning tools like games and SNS for instance?
An interesting piece of data I came across in Karl Kapp’s Gadgets, Games and Gizmos for Learning set me thinking.
He writes: Acc to the bureau of Labor Statistics, aprox. 35 million boomers will retire between 2000 and 2020. He gives country wise specifics too.
Using this data from a slightly different angle than intended, I would like to highlight the fact that this will leave us with a huge work force of the “gamer” gen–the population who would have spent 20,000 hours online by the age of 20. Will they be open to learning in the old way–ways which are not so old for us.
This gamer gen takes collaboration and networking for granted; by age 7 they are able to play complex games, interact to find solutions, chat online and create communities around these games. They are already strategists and problem solvers and our job as IDs just got tougher…
June 10th, 2009 at 3:18 pm
[...] More Digital Natives- Upside Learning Blog, May 28, 2009 [...]
September 20th, 2011 at 7:29 pm
I could read a book about this without fidinng such real-world approaches!