Last month Tony Karrer posted this interesting piece on the Business of Learning on his blog – eLearning Technology. It provoked a discussion on the topic with many different perspectives brought to bear.
Six in ten people (more than 4 billion individuals) around the world are carrying a powerful computing device in their pockets and purses. They don’t realize it, but today’s mobile phones have the computing power of a personal computer from the mid-nineties, while consuming a fraction of the energy and are made at significantly lower cost.
Training companies the world over are changing the way they operate and the services they offer customers. An important one is the inclusion of eLearning (or online training) as part of their core offerings for existing and new customers. Such an offering is not purely driven by a cost-saving strategy on the customer’s part, but is also due to the growing acceptance of eLearning as an effective way of delivering training.
Upside Learning has picked up 2 awards at the 21st Annual Apex Awards for Publication Excellence 2009. You may ask – what is a learning solutions company doing at publication awards? Well, the core of what we do is communication and Apex has categories for the kind of work eLearning vendors do.
Yes, I know haven’t posted anything interesting last few days. That’s because I’ve been in training this week; and would you believe it was Retail Sales training. What’s an instructional designer doing attending sales training?
Manish Mohan has launched the Unofficial eLearning Salary Survey 2009. This is the third edition of the survey that aims to provide a glimpse into salary ranges of eLearning and content development professionals in India. This time, the survey is also trying to examine the impact of the economic situation on salary hikes – which would be interesting to see.
A couple of weeks back we posted about Silverlight posing some (at this time, actually little) competition to Flash. Now we have HTML 5 coming up – this makes the race hotter. Or does it?
Recently we’ve been developing mobile applications for the iPhone. Mostly, this is a casual quiz game-type application where the user is presented with multiple choice questions. Based on the responses the user is presented with feedback about the efficacy of managing his time.





