Custom eLearning Custom eLearning
  1. What We Do
    Custom eLearning Learning Consultancy Performance Campaigns Mobile Learning Performance Support Microlearning
    Video and Animation Rapid eLearning Games & Gamification Flash-to-HTML ILT and VILT Value Added Services
  2. Who We Are
    About Us Leadership Awards Press Releases Clients Careers Contact Us
  3. Our Work
  4. Insights
    eBooks Whitepapers Reports Presentations Case Studies Webinars Infographics Newsletters
  5. Podcast
  6. Let's Talk
  • What We Do
    • Custom eLearning
    • Learning Consultancy
    • Performance Campaigns
    • Mobile Learning
    • Performance Support
    • Microlearning
    • Video and Animation
    • Rapid Learning
    • Games & Gamification
    • Flash-to-HTML
    • ILT and VILT
    • Value Added Services
  • Who We Are
    • About Us
    • Leadership
    • Awards
    • Press Releases
    • Clients
    • Careers
    • Contact Us
  • Our Work
  • Insights
    • eBooks
    • Whitepapers
    • Reports
    • Presentations
    • Case Studies
    • Webinars
    • Infographics
    • Newsletters
  • Podcast

Five Lessons From Learning Game Development

 

Game Based Learning  |  3 MIN

Five Lessons From Learning Game Development

Written by Abhijit Kadle

Five Lessons From Learning Game Development We’ve had our fair share of digital learning game development projects; and a recent one threw a spoke in our design wheels like never before. Thought I should share the top five things we learned from our experience.

1. Be absolutely certain about the game objective; what must the player do to win? – We had varied ideas and that resulted in a multitude of win-states, not nice for a learning game. Make sure to tie down to a singular objective, and one that is achievable given the game mechanics. Eliminate game mechanics that do not explicitly tie to the outcome.

2. The game environment needs to be dynamic – nothing in the real world is static. If a player chooses not to do anything, the game environment must still change, and adapt to the ‘non-play’. Ideally, there must some penalization of the player for not making moves, after all that’s what the game-play is about.

3. Be sure of how you score players – decide on what variables the score will depend, what clearly defines a winning score and how the system will compute it. If a player can’t understand how actions in the game relate to an increase/decrease in score, there is very little motivation to pay attention to the score, consequently to the win-state. Also, make sure you work out the formulae to calculate the score right at the beginning, the more variables in your game, the more complicated and difficult to develop it gets.

4. Include a ‘How-to-Play’; right from prototyping stage – as designers and developers of course you know how to play the game. The other stakeholders do not; don’t take their game play experience for granted. Secondly, chances are not all stakeholders are familiar with exploratory game-play; rather than explore, they’ll just click around a little and quit; and based on that loose and limited experience will want to make changes to the game, which the designers and developers will find hard to stomach.

5. Design is one thing, development is another – It’s very easy to get carried away by the vision of the game-designer. They imagine all sorts of things, but not all are practical during development; sometimes (mostly) as a direct result of the cost and time available for game development. Know the budget and timelines and tailor your game design around it. Otherwise, as time goes by, you keep reducing the feature set to match the timeline/budget and end up with a game that looks nothing like what you pitched to the stakeholders as a designer. Which almost invariably leads to disappointed stakeholders.

Goes without saying, we won’t be repeating these mistakes in a hurry ever. More careful consideration will be accorded to game design and development on a budget.

Tweet
Tags: Game Based Learning Learning Game Development Learning Games

Comments

  1. Pingback: November 2010 Monthly Roundup: 5 Most Popular Posts | Upside Learning Blog

  2. Abhijit Kadle November 17, 2010

    Yes, that’s a great tip! We definitely need to play-test all through design and development. One way to avoid incurring huge costs on play testing is to use paper prototypes that model game-play.
    Paper is cheaper, and faster to work with 🙂

  3. cumminsbon! November 17, 2010

    Sorry, forgot to use the non-html system. Was trying to link to http://www.gameshastra.com/Video-Game-Development.html 🙂

  4. cumminsbon! November 17, 2010

    One comment I would add to your tips is this: Playtest early and playtest often. This is the equivalent of QA for non-game software, and it’s a cornerstone of a successful game. How can you know if it’s actually fun if you don’t play it? I work at a <a href=”http://www.gameshastra.com/Video-Game-Development.html”>game development</a> firm and I have to be constantly reminding my team of this!

Write a Comment



← Upside Learning Website Featured On CSSMania Digital Instructional Media Design 101 – Principles Of Gestalt Psychology →
Subscribe for updates

Delivered by FeedBurner

Featured PostsTags
L&D Go Beyond Podcast: Challenges and Opportunities for Measuring the Impact of Training and Learning, with Kevin M. YatesIsha Sood18 and Fabulous – Upside Learning Completes Another Glorious Year of Enabling Enterprises for Better Workplace LearningIsha SoodL&D Go Beyond Podcast: Instructional Story Design, with Rance GreeneIsha SoodStoryboarding – You Gotta LUV it!Neeti SudumbrekarL&D Go Beyond Podcast: Gamifying Workplace Learning the Right Way, with Karl KappIsha SoodL&D Go Beyond Podcast: Workplace Learning in the Post-Covid World, with Sam Taylor, Jr. and Rick HouslerIsha SoodDesirable Difficulties: Making learning slow, to improve performance fastShreyas KoradL&D Go Beyond Podcast: Learning for L&D Professionals, with Joti JosephIsha SoodBetter learning experiences lead to better employee engagement in the modern workplaceAmit GargL&D Go Beyond Podcast: The Ten Questions You Must Ask at The Start of Any Learning ProjectIsha SoodA little forgetting before retrieval makes memory stickier for workplace applicationAlesiya KhanL&D Go Beyond Podcast: Writing Better Multiple-Choice Questions to Assess LearningIsha SoodTime to onboard the great learning modernizationAlesiya KhanBeyond mere conversion, virtual ILT is an opportunity to modernize learningAmit GargModern workplace learning needs new wine in new bottleAmit GargIt’s Fun, But Is Netflix Right For Workplace Learning?Amit GargCan gamification level up your employee onboarding experience and boost outcome?Amit GargSolving before Learning: A Case for Inverting the Way Courses are DesignedShreyas KoradL&D Go Beyond Podcast: AI and The Upskilling Imperative for L&DIsha SoodLooking Back at 2021 with Gratitude: A Fulfilling Year with Many Reasons to CheerIsha SoodThe Forgotten Art of Exploratory LearningShreyas KoradDeep, durable learning ensures adept, adaptable workplace performanceAmit GargL&D Go Beyond Podcast: Design for How People LearnIsha SoodL&D Go Beyond Podcast: Chatbots in Workplace Learning & PerformanceIsha SoodL&D Go Beyond Podcast: Curiosity & Learning in the WorkplaceIsha SoodL&D Go Beyond Podcast: Curation & Learning Ecosystems – Dealing With the Complexity That Damages Learning CultureIsha SoodL&D Go Beyond Podcast: How to Solve the Right Problems in L&DIsha SoodL&D Go Beyond Podcast: Innovation in L&DIsha SoodL&D Go Beyond Podcast: How to Bring Performance Focus to TrainingIsha SoodL&D Go Beyond Podcast: Design Thinking for Learning EngagementIsha SoodL&D Go Beyond Podcast: Building Learning Programs that EngageIsha SoodL&D Go Beyond Podcast: Learning Engagement in Supply Chain TrainingIsha SoodThe Living Root Bridge of Learning EngagementAmit GargAuthentic, holistic tasks ensure engaged, applicable learningAmit GargThe Curious Role of Spaced Practice and Staggered Retrieval in Learning EngagementAmit GargWhy Interleaving is a Significant Practice for Learning EngagementAmit GargUnderstanding Learning Engagement – The Missing Link Between Learning and PerformanceAmit GargWhat is Learning?Amit GargEngaging eLearning is Effective LearningAmit GargReimagine Learning with GamificationShreyas KoradGamification of Workplace Learning: Podcast Series Episode 6Mustafa HusainGamification of Workplace Learning: Podcast Series Episode 5Mustafa HusainHow Mindset of a Gamer Help Us Navigate Learning in Modern WorkplaceShreyas KoradGamification of Workplace Learning: Podcast Series Episode 4Mustafa HusainGamification of Workplace Learning: Podcast Series Episode 3Mustafa HusainGamification of Workplace Learning: Podcast Series Episode 2Mustafa HusainGamification of Workplace Learning: Podcast Series Episode 1Mustafa HusainGamification: Presenting Framework for Gamified InductionMustafa HusainPresenting a New Podcast Series – Gamification of Workplace LearningMustafa HusainGamification: How Learning Happens in the Modern WorkplaceShreyas Korad
Mobile Learning (140)eLearning (115)mLearning (98)Instructional Design (50)Game Based Learning (42)Technology (35)eLearning Development (35)Workplace Learning (33)Learning (26)Learning Games (26)Design (25)Upside Learning (24)Learning Design (22)eLearning Technology (21)Social Learning (20)ipad (19)DGBL (17)Best eLearning Links (16)augmented reality (15)eLearning Outsourcing (15)Games (14)HTML5 (14)Innovation (13)LMS (13)Responsive Authoring Tools (13)Mobile (13)UL Fun Cartoon (13)Future (12)IPhone (12)Future Learning (11)UL Fun e toons (11)Informal Learning (11)elearning weekly digest (11)Responsive eLearning (11)Flash (10)Development (10)Top eLearning Links (10)eLearning On Tablets (10)Learning Technology (10)Weekly Digest (9)Top eLearning Posts (9)Blended Learning (9)GBL (9)Mobile Learning Technology (9)eLearning Weekly Finds (8)Tablet Learning (8)Multi Device eLearning (8)eLearning Weekly Find (8)Mobility (8)elearning in a multi-device world (7)Learning and Development (7)Trends (7)Rapid Authoring (7)Training Outsourcing (7)Engaging eLearning (7)Custom eLearning (7)Performance Support (7)Mobile Technology (6)Casual Games (6)Serious Games (6)
eLearning Learning

Upcoming Events

Archives

Resources
Compliance Training: Stop Ticking the Box
Compliance Training: Stop Ticking the BoxesHave a compliance program that’s not as effective as you’d hoped? Or wondering where to start to design an effective one? Find the answers to all your queries in this eBook.
Read More and Download
The Ultimate Guide to migrating eLearning from Flash to HTML5
The Ultimate Guide to migrating eLearning from Flash to HTML5This eBook is meant for organizations who want to migrate their eLearning from Flash to HTML5.
View Recording
Tips for Designing, Testing and Delivering eLearning in a Multi-device World - eBook
Tips for Designing, Testing and Delivering eLearning in a Multi-device WorldA collection of highly useful tips on the various aspects of designing, testing and delivering multi-device/ responsive eLearning.
Read More and Download

GET INSIGHTS AND LEARNING DELIGHTS STRAIGHT TO YOUR INBOX, SUBSCRIBE TO UPSIDE LEARNING BLOG.

Delivered by FeedBurner

Published on November 15, 2010
Topic : Game Based Learning

Don't forget to share this post!

  • Snow
  • Snow
  • Snow
  • Snow

Related Blogs

Games vs Game-based Learning vs Gamification
Game Based Learning    | 4 MIN
Pranjalee Lahri
Gamification In Learning
Game Based Learning    | 4 MIN
Abhijit Kadle
7 Great Learning Game Design Links
Game Based Learning    | 2 MIN
Abhijit Kadle

GET INSIGHTS AND LEARNING DELIGHTS STRAIGHT TO YOUR INBOX, SUBSCRIBE TO UPSIDE LEARNING BLOG

Delivered by FeedBurner

  • Snow
  • Snow
  • Snow
  • Snow

Follow us on

  • linkedin
  • Facebook
  • Snow
  • Slideshare
  • Feedburner
  • Youtube
to be in trend with latest happening in the elearning domain.

More from Our Resources

  • eBook

  • Whitepapers

  • Reports

  • Presentations

  • Case Studies

  • Webinars

  • Infographics

  • Newsletters

Snow
Forest
Mountains
Mountains
Mountains

WANT TO FIND OUT HOW OUR SOLUTIONS CAN IMPACT
YOUR ORGANISATION?
CLICK HERE TO GET IN TOUCH

Custom eLearning

Upside Learning Solutions Pvt. Ltd.

Punakar Complex, Survey No-117,
Bangalore Pune Highway, Warje,
Pune, India

Tel: +91-20-2523 6050 / 51 / 52

Email: elearning@upsidelearning.com

FOLLOW US

GO BEYOND
What is Go Beyond Compliance Training Sales Enablement Measuring Learning
Effectiveness
Microlearning Gamification Learning Engagement
OUR PHILOSOPHY
Learning Strategy Solution Design and
Development
WHAT WE DO
Custom eLearning Learning Consultancy Performance Campaigns Mobile Learning Performance Support Microlearning Video and Animation Rapid eLearning Games & Gamification Flash-to-HTML Conversion ILT and VILT Value Added Services
WHAT WE ARE
About Us Our Work Leadership Awards Press release Clients Careers Contact Us
QUICK LINKS
Insights Blog Submit a RFP Schedule A Call Client Login Privacy Policy

Copyright © 2022 Upside Learning Solutions Pvt. Ltd.