‘Gamification’ is a term that one comes across very often. Some of us love it, some of us might even hate it; but nobody can ignore it!
As gamification gradually finds its way into the realm of education, more and more educators are voicing their criticism or admiration for it. Despite the criticism, the gamification of education is here to stay.
This week, we take a closer look at ‘Gamification’ and what various L&D professionals think about it. Below are our top 5 GBL links from this week. Read them, share them or bookmark them.
1. Gamification in Education: Epic Win, or Epic Fail?
A trend referred to as “gamification” has swept industries as diverse as marketing, travel, and even education. While turning everything into a game sure seems like fun, it’s not as easy as it sounds. This article from Digital Pedagog explores the trend towards gamification, as well as some of its criticism.
2. The GameiT Handbook
The GAMEiT project is targeted at teachers, trainers, and multipliers and will empower them to design learning environments and teaching methods which are more creative, innovative and motivating by including game based learning elements and engaging the learner. The GameiT Handbook illustrates how games or elements of games can be included in educational practice, and to what end.
3. Why Game Designers Are Better Motivators Than Your Boss
This article from You Tern examines the power of games to motivate people, and how gamification can be applied at the workplace.
4. Three Reasons NOT to Gamify Education
This article from the Learnboost blog examines some potentially negative ramifications of applying game psychology to education.
5. The Fun And Games Of The FBI
This article from Kotaku takes a look at how the FBI is developing and using video games to train its agents.
Hope you like these links. If you come across anything interesting please feel free to share the link with us.